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تعداد ۵ پاسخ غیر تکراری از ۵ پاسخ تکراری در مدت زمان ۰,۴۴ ثانیه یافت شد.

1. AI for game developers

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Author: / David M. Bourg and Glenn Seemann

Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)

Subject: Video games--Design,Computer games--Programming,Computer animation.,Artificial intelligence.

Classification :
QC
,
23
.
2
,.
B68
,
2004

2. AI game engine programming /

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Author: Brian Schwab

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Artificial intelligence,Computer games-- Design,Computer games-- Programming

Classification :
QA76
.
76
.
C672
S39
2009

3. AI game programming wisdom /

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Author: edited by Steve Rabin.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Artificial intelligence.,Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Artificial intelligence.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer games-- Programming.,Computer graphics.,Computer graphics.,Computeranimation,Computergraphics.,Computerspelen.,Computerspiel,Infographie.,Intelligence artificielle.,Künstliche Intelligenz,Kunstmatige intelligentie.,Ludiciels-- Programmation.,Programmeren (computers),Programmierung,Vormgeving.

Classification :
QA76
.
76
.
C672
R33
2002

4. Game AI pro2 :

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Author: edited by Steven Rabin

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Artificial intelligence,Computer games-- Design,Computer games-- Programming

Classification :
QA76
.
76
.
C672

5. Introduction to game AI /

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Author: Neil Kirby

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Artificial intelligence,Computer games-- Design,Computer games-- Programming

Classification :
QA76
.
76
.
C672
K57
2011
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